Move EntryRep/id tracking to PlaygroundSystem
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@@ -280,7 +280,7 @@
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(method getSelectedEntries []
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(_selectedEntries.copy))
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(prop &mut :PlaygroundSystem playgroundSystem null)
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(prop &mut :PlaygroundSystem<Dynamic> playgroundSystem null)
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(defNew [&prop :Archive archive
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&prop :ArchiveUI ui]
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@@ -24,7 +24,7 @@ interface ArchiveUI {
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/**
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* A PlaygroundSystem that will display interactible entry representations
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*/
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function playgroundSystem():Null<PlaygroundSystem>;
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function playgroundSystem():Null<PlaygroundSystem<Dynamic>>;
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/**
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* Prompt the user to enter text
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@@ -117,4 +117,4 @@
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(method :Void hidePrefixMap [])
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(method :PlaygroundSystem playgroundSystem [] null)
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(method :PlaygroundSystem<String> playgroundSystem [] null)
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@@ -15,4 +15,4 @@ typedef PlaygroundConnectionProcessor = (Archive, Entry, Position, Entry, Positi
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* (EntrySpriteSystem, for example)
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*/
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@:build(kiss.Kiss.build())
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class PlaygroundSystem extends System {}
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class PlaygroundSystem<EntryRep> extends System {}
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@@ -6,12 +6,20 @@
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(prop :Map<String,TagList> playgroundDefaultTags (new Map))
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(prop :Map<String,ColorF> playgroundBGColors (new Map))
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(prop :Map<String,EntryRep> entryReps (new Map))
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(defNew [&prop :ArchiveUI ui
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&prop :ArchiveController controller
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:EntryChecker canProcess
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&prop :PlaygroundEntryProcessor processor
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&prop :PlaygroundEntryProcessor createEntryRep
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&prop :PlaygroundConnectionProcessor connectionProcessor
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:EntryProcessor onRemoveEntry]
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[:PlaygroundEntryProcessor processor
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->[archive e pos &opt ui]
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(unless (entryReps.exists e.id)
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(let [eRep (createEntryRep archive e pos ui)]
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(dictSet entryReps e.id eRep)))]
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(super
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->[archive e]
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@@ -37,7 +45,11 @@
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(dictSet positions _playgroundKey (defaultPosition e))))
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(let [pos (dictGet (readComponent e Positions) _playgroundKey)]
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(processor archive e pos ui)))))
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(set this.onRemoveEntry onRemoveEntry))
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(set this.onRemoveEntry
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->[archive e &opt ui] {
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(onRemoveEntry archive e ui)
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(entryReps.remove e.id)
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}))
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(method switchPlaygroundKey [key]
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(set _playgroundKey key)
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@@ -75,6 +87,9 @@
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(method defaultPosition [:Entry e]
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(object x 0.0 y 0.0 z 0.0))
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(method getSelectedReps []
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(filter (for e (controller.getSelectedEntries) (dictGet entryReps e.id))))
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// TODO overridable circleContainsEntry function (default is to check only the position, Flixel version will use scaled sprite bounding box)
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// TODO when a circle contains an entry in the current playground, add it as a child
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@@ -52,7 +52,7 @@ class DummyUI implements ArchiveUI {
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public function choosePosition(prompt:String, resolve:Position->Void) {
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resolve({x: 0, y: 0, z: 0});
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}
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public function playgroundSystem():Null<PlaygroundSystem> {
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public function playgroundSystem():Null<PlaygroundSystem<Dynamic>> {
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return null;
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}
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public var shortcutHandler:Null<KeyShortcutHandler<Entry>> = null;
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@@ -65,7 +65,7 @@
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(enableMouseDrag false (hasComponent e Circle))
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(set mouseStartDragCallback
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->[self _dx _dy]
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(doFor sprite (system.getSelectedSprites)
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(doFor sprite (system.getSelectedReps)
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(unless (= sprite.e.id this.e.id)
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(sprite.fixToSprite this))))
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@@ -73,7 +73,7 @@
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->[self _dx _dy]
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{
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(savePos)
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(doFor sprite (system.getSelectedSprites)
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(doFor sprite (system.getSelectedReps)
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(unless (= sprite.e.id this.e.id)
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(sprite.endFixToSprite)))
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}))
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@@ -14,4 +14,4 @@ import nat.systems.PlaygroundSystem;
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import flixel.util.FlxSort;
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@:build(kiss.Kiss.build())
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class EntrySpriteSystem extends PlaygroundSystem {}
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class EntrySpriteSystem extends PlaygroundSystem<EntrySprite> {}
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@@ -1,48 +1,41 @@
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(loadFrom "nat-archive-tool" "src/nat/Lib.kiss")
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(prop :Map<String,EntrySprite> sprites (new Map))
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// TODO this can also handle text sprites, and instead of saving out the text bitmap,
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// just make the FlxText every time at runtime -- so PinNextImage won't be needed
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// when the media tag is added
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(defNew [&prop :PlayState playState
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&prop :ArchiveController controller]
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:ArchiveController controller]
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(super
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playState
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controller
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->[archive e]
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?(or (hasComponent e Name) (hasComponent e Circle) (hasComponent e Rectangle))
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->[archive e pos &opt ui]
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(unless (sprites.exists e.id)
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(let [sprite (new EntrySprite this _playgroundKey pos archive e controller)]
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(set sprite.cameras [FlxG.camera])
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(sprite.enableDragToSelect
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->:Void {
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(controller.AddSelectEntry e)
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(sprite.updateColor)
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}
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->:Void {
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(controller.DeSelectEntry e)
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(sprite.updateColor)
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})
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(playState.entryGroup.add sprite)
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(dictSet sprites e.id sprite)))
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(let [sprite (new EntrySprite this _playgroundKey pos archive e controller)]
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(set sprite.cameras [FlxG.camera])
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(sprite.enableDragToSelect
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->:Void {
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(controller.AddSelectEntry e)
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(sprite.updateColor)
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}
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->:Void {
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(controller.DeSelectEntry e)
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(sprite.updateColor)
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})
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(playState.entryGroup.add sprite)
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sprite)
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->[archive e pos e2 pos2 &opt ui]
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(let [o .origin (dictGet sprites e.id)
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o2 .origin (dictGet sprites e2.id)]
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(let [o .origin (dictGet entryReps e.id)
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o2 .origin (dictGet entryReps e2.id)]
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(playState.debugLayer.drawLine (+ pos.x o.x) (+ pos.y o.y) (+ pos2.x o2.x) (+ pos2.y o2.y) FlxColor.LIME))
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->[archive e &opt ui]
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{
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(whenLet [sprite (dictGet sprites e.id)]
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(whenLet [sprite (dictGet entryReps e.id)]
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(sprite.kill)
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(playState.entryGroup.remove sprite true)
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(sprites.remove e.id))
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(playState.entryGroup.remove sprite true))
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}))
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(method &override :Void clear [:ColorF color]
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(set playState.bgColor (FlxColor.fromRGBFloat color.r color.g color.b color.a))
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(playState.debugLayer.clear)
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(sprites.clear)
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(entryReps.clear)
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(playState.entryGroup.kill)
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(playState.entryGroup.clear)
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(playState.entryGroup.revive))
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@@ -56,9 +49,6 @@
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(FlxG.camera.calculateScrollBounds playState.entryGroup PlayState.SCROLL_BOUND_MARGIN)
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(playState.entryGroup.sort ->[o s1 s2] (FlxSort.byValues o (z s1.e) (z s2.e))))
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(method getSelectedSprites []
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(filter (for e (controller.getSelectedEntries) (dictGet sprites e.id))))
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(prop defaultSpacing 50)
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(prop &mut defaultY 0)
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(method &override :Position defaultPosition [_]
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@@ -4,7 +4,7 @@
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(prop &mut :EntrySpriteSystem spriteSystem)
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(method :PlaygroundSystem playgroundSystem []
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(method :PlaygroundSystem<EntrySprite> playgroundSystem []
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(set spriteSystem (new EntrySpriteSystem this controller)))
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(prop :KeyShortcutHandler<Entry> shortcutHandler (new FlxKeyShortcutHandler<Entry>))
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@@ -196,8 +196,9 @@
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// by refreshEntry()
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(when (spriteSystem.entries.exists e.id)
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// refresh the sprites for entries that changed data but still should have sprites
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(when (spriteSystem.sprites.exists e.id)
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(spriteSystem.onRemoveEntry archive e))
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(when (spriteSystem.entryReps.exists e.id)
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(spriteSystem.onRemoveEntry archive e)
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(spriteSystem.entryReps.remove e.id))
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(spriteSystem.processEntry archive e)))
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(FlxG.camera.calculateScrollBounds entryGroup SCROLL_BOUND_MARGIN))
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@@ -221,7 +222,7 @@
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(method :Void onSelectionChanged [:Array<Entry> selectedEntries :Array<Entry> lastSelectedEntries]
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(doFor e (selectedEntries.concat lastSelectedEntries)
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(whenLet [sprite (dictGet spriteSystem.sprites e.id)]
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(whenLet [sprite (dictGet spriteSystem.entryReps e.id)]
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(sprite.updateColor))))
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(prop &mut :Position->Void resolvePosition)
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