debug write piece ids on the piece sprites

This commit is contained in:
2022-08-12 19:13:40 +00:00
parent 175a956294
commit 3580538144

View File

@@ -273,6 +273,8 @@
(mask.makeGraphic (Std.int sourceRect.width) (Std.int sourceRect.height) FlxColor.TRANSPARENT true)
(drawPieceShape mask jig ros FlxColor.BLACK)
(FlxSpriteUtil.alphaMask s source.pixels mask.pixels)
(#when debug
(kiss_flixel.SpriteTools.writeOnSprite "$i" 32 s (object x (Percent 0.5) y (Percent 0.5)) FlxColor.RED))
(set s.cameras [pieceCamera])
// Uncomment for debugging match zones: