rename habit puzzle game again for testing
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package;
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import kiss.Prelude;
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import kiss.List;
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import kiss.Stream;
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import sys.io.File;
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import datetime.DateTime;
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import datetime.DateTimeInterval;
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enum EntryType {
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Daily(daysOfWeek:Array<Int>, lastDayDone:String);
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Interval(days:Int, lastDayDone:String);
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// -1 represents the last day of the month, and so on
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Monthly(daysOfMonth:Array<Int>, lastDayDone:String);
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Bonus;
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Todo;
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}
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typedef EntryLabel = {
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label:String,
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points:Int
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};
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typedef Entry = {
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type: EntryType,
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labels: Array<EntryLabel>,
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};
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typedef RewardFile = {
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path: String,
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startingPoints: Int
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};
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@:build(kiss.Kiss.build())
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class HabitModel {}
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