iso-engine load all outdoor sections
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@@ -14,7 +14,7 @@
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(let [valleydy (Scenario.fromBasFile "Blades of Avernum Scenarios/Valley of Dying Things/valleydy.bas")]
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(addSprites
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// 2D nth >:)
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(nth valleydy.outdoorSections 0 0))))
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(nth valleydy.outdoorSections 0 2))))
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(var SELECTED_COLOR FlxColor.LIME)
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(var NORMAL_COLOR FlxColor.WHITE)
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