Experimentally only process entries when they change in NAT
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@@ -184,12 +184,6 @@
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(var SCROLL_BOUND_MARGIN 2000)
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(method handleChanges [:Archive archive :ChangeSet changeSet]
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(when changeSet
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// process the WikipediaImageSystem and run spriteSystem process on newly created entries that get one
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(archive.processSystems this)
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// Do a second loop through the systems, so Playground systems that trigger Core systems have their effects processed
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(archive.processSystems this))
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(doFor e changeSet
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// Entries whose data changed to remove them from the sprite pool will already have been removed
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// by refreshEntry()
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