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kiss-flixel/feedback-server/externs/node/http/ServerOptions.hx

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2.6 KiB
Haxe

package node.http;
typedef ServerOptions<Request, Response> = {
/**
Specifies the `IncomingMessage` class to be used. Useful for extending the original `IncomingMessage`.
**/
@:optional
var IncomingMessage : Request;
/**
Specifies the `ServerResponse` class to be used. Useful for extending the original `ServerResponse`.
**/
@:optional
var ServerResponse : Response;
/**
Sets the timeout value in milliseconds for receiving the entire request from the client.
**/
@:optional
var requestTimeout : Float;
/**
It joins the field line values of multiple headers in a request with `, ` instead of discarding the duplicates.
**/
@:optional
var joinDuplicateHeaders : Bool;
/**
The number of milliseconds of inactivity a server needs to wait for additional incoming data,
after it has finished writing the last response, before a socket will be destroyed.
**/
@:optional
var keepAliveTimeout : Float;
/**
Sets the interval value in milliseconds to check for request and headers timeout in incomplete requests.
**/
@:optional
var connectionsCheckingInterval : Float;
/**
Optionally overrides all `socket`s' `readableHighWaterMark` and `writableHighWaterMark`.
This affects `highWaterMark` property of both `IncomingMessage` and `ServerResponse`.
Default: @see stream.getDefaultHighWaterMark().
**/
@:optional
var highWaterMark : Float;
/**
Use an insecure HTTP parser that accepts invalid HTTP headers when `true`.
Using the insecure parser should be avoided.
See --insecure-http-parser for more information.
**/
@:optional
var insecureHTTPParser : Bool;
/**
Optionally overrides the value of
`--max-http-header-size` for requests received by this server, i.e.
the maximum length of request headers in bytes.
**/
@:optional
var maxHeaderSize : Float;
/**
If set to `true`, it disables the use of Nagle's algorithm immediately after a new incoming connection is received.
**/
@:optional
var noDelay : Bool;
/**
If set to `true`, it enables keep-alive functionality on the socket immediately after a new incoming connection is received,
similarly on what is done in `socket.setKeepAlive([enable][, initialDelay])`.
**/
@:optional
var keepAlive : Bool;
/**
If set to a positive number, it sets the initial delay before the first keepalive probe is sent on an idle socket.
**/
@:optional
var keepAliveInitialDelay : Float;
/**
A list of response headers that should be sent only once.
If the header's value is an array, the items will be joined using `; `.
**/
@:optional
var uniqueHeaders : Array<ts.AnyOf2<String, Array<String>>>;
};