package js.html;
typedef WebGLContextAttributes = {
@:optional
var alpha : Bool;
@:optional
var antialias : Bool;
@:optional
var depth : Bool;
@:optional
var desynchronized : Bool;
@:optional
var failIfMajorPerformanceCaveat : Bool;
@:optional
var powerPreference : WebGLPowerPreference;
@:optional
var premultipliedAlpha : Bool;
@:optional
var preserveDrawingBuffer : Bool;
@:optional
var stencil : Bool;
};