#if flixel package kiss_flixel; import kiss.Prelude; import kiss.List; import kiss_tools.KeyShortcutHandler; import flixel.input.keyboard.FlxKey; import flixel.FlxG; import flixel.input.actions.FlxAction; import flixel.input.actions.FlxActionInput; import flixel.input.FlxInput; import flixel.input.gamepad.FlxGamepadInputID; import flixel.input.gamepad.FlxGamepad; @:build(kiss.Kiss.build()) class FlxKeyShortcutHandler extends KeyShortcutHandler {} #end