basic checkerboard shader

This commit is contained in:
2024-02-04 14:47:42 -07:00
parent 45c1afc066
commit a77471ae98
2 changed files with 26 additions and 2 deletions

View File

@@ -14,14 +14,18 @@
(bg.setGraphicSize FlxG.width FlxG.height)
(bg.screenCenter)
(add bg))
(set shader (new CShader))
(set shader.data.invert.value [true])
(set shader (new kiss_flixel.shaders.CheckerBoard))
// (set shader.data.invert.value [true])
(set shader.data.color1.value [1.0 1.0 1.0 1.0])
(set shader.data.color2.value [0.0 0.0 0.0 1.0])
(set shader.data.checkSize.value [64.0])
(let [:BitmapFilter filter (new ShaderFilter shader)
:Array<BitmapFilter> filters [filter]]
(FlxG.camera.setFilters filters)))
(method &override :Void update [:Float elapsed]
(super.update elapsed)
(+= FlxG.camera.scroll.x 1)
(when FlxG.keys.justPressed.SPACE
(set shader.data.invert.value [!(first shader.data.invert.value)])))