SimpleWindow cameras can't be default draw targets
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@@ -239,7 +239,7 @@
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(scrollRight)))
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(unless _shown
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(FlxG.cameras.add controlCamera)
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(FlxG.cameras.add controlCamera false)
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(FlxG.state.add this)
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(FlxG.state.add controls)
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(windowStack.push this)
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