Shadow shader test allow change deform

This commit is contained in:
2024-06-28 15:58:38 -06:00
parent 667785c62a
commit 5945ae7acb

View File

@@ -2,6 +2,7 @@
(import flixel.FlxG)
(import flixel.FlxSprite)
(import flixel.util.FlxColor)
(import flixel.math.FlxPoint)
(import flixel.FlxCamera)
(import openfl.filters.BitmapFilter)
(import openfl.filters.ShaderFilter)
@@ -12,10 +13,11 @@
(prop &mut shader null)
(prop &mut fgCamera null)
(prop &mut x 200)
(prop &mut x 30)
(prop &mut y 200)
(prop &mut sprite null)
(prop &mut :FlxPoint deform (new FlxPoint 2.0 2.0))
(method &override :Void create []
(super.create)
@@ -26,7 +28,7 @@
(set fgCamera.bgColor FlxColor.TRANSPARENT)
(FlxG.cameras.add fgCamera)
(set sprite (new FlxSprite x y "assets/images/flymanEdited.png"))
(set sprite (new FlxSprite x y "assets/images/flymanEdited.png"))
(set sprite.cameras [fgCamera])
(add sprite)
@@ -34,4 +36,18 @@
(kiss_flixel.CameraTools.addShaderFilter fgCamera (array FlxShader shader)))
(method &override :Void update [:Float elapsed]
(super.update elapsed))
(super.update elapsed)
(var SPEED 1.0)
(when FlxG.keys.pressed.UP
(+= deform.y (* SPEED elapsed)))
(when FlxG.keys.pressed.DOWN
(-= deform.y (* SPEED elapsed)))
(when FlxG.keys.pressed.RIGHT
(+= deform.x (* SPEED elapsed)))
(when FlxG.keys.pressed.LEFT
(-= deform.x (* SPEED elapsed)))
~deform
(set shader.deformFlxPoint deform))