only scale props on first appearance
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@@ -481,13 +481,13 @@
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(prop &mut :Bool autoPlaceProps true)
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(method :Void showProp [:FlxSprite prop :StagePosition position :Continuation cc]
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(method :Void showProp [:FlxSprite prop :StagePosition position :Appearance appearance :Continuation cc]
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(set prop.cameras [flxMovie.screenCamera])
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(let [width (min (max prop.width PROP_MIN_WIDTH) PROP_MAX_WIDTH)]
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(when autoPlaceProps
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(whenLet [FirstAppearance appearance]
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(prop.setGraphicSize width)
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(prop.updateHitbox)
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(prop.updateHitbox))
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(when autoPlaceProps
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// if the prop is too tall, shrink it heightwise
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(when (> prop.height flxMovie.DIALOG_Y)
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(prop.setGraphicSize 0 (Std.int flxMovie.DIALOG_Y))
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@@ -183,4 +183,13 @@
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(stagePositions.put "ScreenLowerLeft" (new StagePosition left lower layer))
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(stagePositions.put "ScreenLowerRight" (new StagePosition right lower layer))
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(stagePositions.put "ScreenLowerCenter" (new StagePosition centerX lower layer))
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(stagePositions.put "ScreenUpperCenter" (new StagePosition centerX upper layer))))
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(stagePositions.put "ScreenUpperCenter" (new StagePosition centerX upper layer))))
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(method overlayPropOnCurrentSet [propKey :Void->Void cc]
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(withProp propKey p
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(withSceneSetCC sceneKey bg
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(p.setGraphicSize (Std.int bg.width) (Std.int bg.height))
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(p.updateHitbox)
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(set p.x bg.x)
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(set p.y bg.y)))
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(cc))
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