allow FlxPoints out of screen range
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@@ -121,6 +121,7 @@
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(screen.makeGraphic FlxG.width FlxG.height (FlxColor.fromRGBFloat 0 1 0 0.2))
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(set screen.cameras [flxMovie.uiCamera])
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(doFor camera FlxG.cameras.list (set camera.zoom 0.5))
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(set flxMovie.uiCamera.zoom 1)
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(mm.add screen
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->screen {
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(mm.remove screen)
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