They are keeping me waiting. * Hut 14 > 1: Hut 14. The door was locked after I sat down. I don't even have a pen to do any work. There's a copy of the morning's intercept in my pocket, but staring at the jumbled letters will only drive me mad. I am not a machine, whatever they say about me. * Think * Plan * Wait > 1: They suspect me to be a traitor. They think I stole the component from the calculating machine. They will be searching my bunk and cases. When they don't find it, they'll come back and demand I talk. I rattle my fingers on the field table. * Plan * Wait > 1: What I am is a problem—solver. Good with figures, quick with crosswords, excellent at chess. But in this scenario — in this trap — what is the winning play? # forceful: 0 * Co—operate * Dissemble * Divert > 1: I must co—operate. My credibility is my main asset. To contradict myself, or another source, would be fatal. I must simply hope they do not ask the questions I do not want to answer. Half an hour goes by before Commander Harris returns. He closes the door behind him quickly, as though afraid a loose word might slip inside. # forceful: -1