Incompatibility with JavaScript #49

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opened 2019-05-07 07:20:30 +00:00 by NQNStudios · 2 comments
NQNStudios commented 2019-05-07 07:20:30 +00:00 (Migrated from github.com)

Compiled ink is well-suited for Javascript integration in Inkjs because it is Json. Runtime-parsed Hank is not suited for Javascript because we read it from text files using sys.io.File.getContent() and sys is not supported on web targets. Can we work around that, at least by supporting nodejs so shipping an HTML game is possible on sites like itch.io?

Compiled ink is well-suited for Javascript integration in Inkjs because it is Json. Runtime-parsed Hank is not suited for Javascript because we read it from text files using `sys.io.File.getContent()` and `sys` is not supported on web targets. Can we work around that, at least by supporting nodejs so shipping an HTML game is possible on sites like itch.io?
NQNStudios commented 2019-05-07 07:21:43 +00:00 (Migrated from github.com)

Incompatibility with the Haxe Javascript target is also a debugging issue.

Incompatibility with the Haxe Javascript target is also a debugging issue.
NQNStudios commented 2019-05-13 20:36:47 +00:00 (Migrated from github.com)

Closed by 87483d2d72

Closed by 87483d2d725985faf2e7a99f318897b746e3a97a
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Reference: NQN/hank#49
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